Naast het feit dat dit weekend de eerste gameplaybeelden van de Final Fantasy VII Remake getoond werden, werd ook aangekondigd dat de remake in meerdere episodes uit zal komen. Hierover werd beloofd dat elk deel even groot is als een volledige game. Als je de gemiddelde Final Fantasy-game neemt, is dat ergens tussen de 20-45 uur voor één game. Veel mensen begonnen, zonder goede reden, hierover te klagen. Om wat meer licht op de zaak te schijnen kwam grootmeester Yoshinori Kitase zelf met een uitgebreide boodschap.
“For many years, people around the world have asked me “Will you ever remake Final Fantasy VII?” For many years I gave the same answers and on a personal level, having made the original Final Fantasy VII, did I really want to spend so many years making the same game again?
With Final Fantasy VII Remake, we have the opportunity to go beyond the story, world and experience of Final Fantasy VII in ways we’ve always dreamed of – from the depths of Midgar to the skies above the Planet. The multi-part format enables us to expand the original story and turn it into an epic experience for fans and new gamers alike.
One thing that we wanted to be clear about during this weekend to accompany the new trailer was the scale of this project. We wanted to tell you this now and not in the future so that you’d share our vision for what we want to deliver.
The biggest reason why we haven’t done a remake until now is because it’s a massive undertaking to reconstruct Final Fantasy VII from the ground up with the current technology. Producing a proper HD remake of Final Fantasy VII that maintains the same feeling of density of the original would result in a volume of content that couldn’t possibly fit into one instalment.
We’ve seen everyone’s comments and reactions to the news that Final Fantasy VII Remake will be a multi-part series and many have speculated correctly as to the reason why we have made this decision. If we were to try to fit everything from the original into one remake instalment, we would have to cut various parts and create a condensed version of Final Fantasy VII. We knew none of you would have wanted that.
I hope that by explaining a little more about our design decisions that you can appreciate the size of this project and what we have planned for this remake. Going beyond the scale and depth of the world, narrative and gameplay from the original to deliver something that feels familiar yet new. As I said before, we like delivering surprises. 🙂
See you all soon and Happy Holidays!” – Yoshinori Kitase
Alles wat Yoshinori Kitase zegt klinkt bijzonder logisch. Het belangrijkste is om af te wachten hoe het wordt, in plaats van nu al te schreeuwen dat het een schandaal is dat er meerdere delen komen.
